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Merge pull request #103337 from stuartcarnie/fix_ios_options

Metal: Fix SPIR-V → MSL compilation on iOS targets
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Rémi Verschelde 2025-02-27 12:40:33 +01:00
commit 9014202366
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@ -2045,6 +2045,7 @@ Vector<uint8_t> RenderingDeviceDriverMetal::shader_compile_binary_from_spirv(Vec
#if TARGET_OS_IPHONE
msl_options.ios_use_simdgroup_functions = (*device_properties).features.simdPermute;
msl_options.ios_support_base_vertex_instance = true;
#endif
bool disable_argument_buffers = false;