mirror of https://github.com/godotengine/godot
Fix find_next_valid_focus() freeze
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0800d475a4
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@ -2422,7 +2422,7 @@ Control *Control::find_next_valid_focus() const {
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}
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}
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}
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}
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if (next_child == from) { // No next control.
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if (next_child == from || next_child == this) { // No next control.
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return (get_focus_mode() == FOCUS_ALL) ? next_child : nullptr;
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return (get_focus_mode() == FOCUS_ALL) ? next_child : nullptr;
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}
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}
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if (next_child) {
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if (next_child) {
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@ -2506,7 +2506,7 @@ Control *Control::find_prev_valid_focus() const {
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}
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}
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}
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}
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if (prev_child == from) { // No prev control.
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if (prev_child == from || prev_child == this) { // No prev control.
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return (get_focus_mode() == FOCUS_ALL) ? prev_child : nullptr;
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return (get_focus_mode() == FOCUS_ALL) ? prev_child : nullptr;
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}
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}
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