mirror of https://github.com/godotengine/godot
Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS
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@ -3920,6 +3920,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
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}
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}
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show_window(MAIN_WINDOW_ID);
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force_process_and_drop_events();
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl3") {
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