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Add compression level support to ZipPacker

This commit is contained in:
mmurphy316 2025-02-25 09:30:46 -05:00
parent cc7a951140
commit 831b35803c
8 changed files with 205 additions and 2 deletions

1
.github/CODEOWNERS vendored
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@ -178,6 +178,7 @@
/modules/regex/tests/ @godotengine/core @godotengine/tests /modules/regex/tests/ @godotengine/core @godotengine/tests
/modules/zip/ @godotengine/core /modules/zip/ @godotengine/core
/modules/zip/doc_classes/ @godotengine/core @godotengine/documentation /modules/zip/doc_classes/ @godotengine/core @godotengine/documentation
/modules/zip/tests @godotengine/core @godotengine/tests
# Platform # Platform

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@ -8,3 +8,7 @@ env_zip = env_modules.Clone()
# Module files # Module files
env_zip.add_source_files(env.modules_sources, "*.cpp") env_zip.add_source_files(env.modules_sources, "*.cpp")
if env["tests"]:
env_zip.Append(CPPDEFINES=["TESTS_ENABLED"])
env_zip.add_source_files(env.modules_sources, "./tests/*.cpp")

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@ -45,6 +45,13 @@
This must be called before everything else. This must be called before everything else.
</description> </description>
</method> </method>
<method name="set_compression_level">
<return type="void" />
<param index="0" name="compression_level" type="int" enum="ZIPPacker.CompressionLevel" />
<description>
Set the compression level used when [method start_file] is called.
</description>
</method>
<method name="start_file"> <method name="start_file">
<return type="int" enum="Error" /> <return type="int" enum="Error" />
<param index="0" name="path" type="String" /> <param index="0" name="path" type="String" />
@ -72,5 +79,17 @@
<constant name="APPEND_ADDINZIP" value="2" enum="ZipAppend"> <constant name="APPEND_ADDINZIP" value="2" enum="ZipAppend">
Add new files to the existing zip archive at the given path. Add new files to the existing zip archive at the given path.
</constant> </constant>
<constant name="COMPRESSION_NONE" value="1" enum="CompressionLevel">
Start a file with no compression.
</constant>
<constant name="COMPRESSION_DEFAULT" value="0" enum="CompressionLevel">
Start a file with the default compression level.
</constant>
<constant name="COMPRESSION_BEST" value="3" enum="CompressionLevel">
Start a file with the the best compression level.
</constant>
<constant name="COMPRESSION_BEST_SPEED" value="2" enum="CompressionLevel">
Start a file with the the best and fast compression level.
</constant>
</constants> </constants>
</class> </class>

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@ -0,0 +1,41 @@
/**************************************************************************/
/* test_zip.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "test_zip.h"
namespace TestZip {
void check_file_size(const String &p_path, int p_expected_size) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
CHECK(f.is_valid());
CHECK(f->get_length() == p_expected_size);
}
} // namespace TestZip

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@ -0,0 +1,102 @@
/**************************************************************************/
/* test_zip.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEST_ZIP_H
#define TEST_ZIP_H
#include "tests/test_macros.h"
#include "tests/test_utils.h"
#include "../zip_packer.h"
#include "../zip_reader.h"
namespace TestZip {
void check_file_size(const String &p_path, int p_expected_size);
TEST_CASE("[ZIPPacker] default compression") {
const String path = TestUtils::get_temp_path("compressed.zip");
ZIPPacker packer;
Error open_result = packer.open(path, ZIPPacker::APPEND_CREATE);
CHECK(open_result == OK);
Error start_file_result = packer.start_file("demo.txt");
CHECK(start_file_result == OK);
String text = "hello world!";
Error write_file_result = packer.write_file(text.to_utf8_buffer());
CHECK(write_file_result == OK);
Error close_file_result = packer.close_file();
CHECK(close_file_result == OK);
Error close_result = packer.close();
CHECK(close_result == OK);
check_file_size(path, 128);
}
TEST_CASE("[ZIPPacker] no compression") {
const String path = TestUtils::get_temp_path("uncompressed.zip");
ZIPPacker packer;
Error open_result = packer.open(path, ZIPPacker::APPEND_CREATE);
CHECK(open_result == OK);
packer.set_compression_level(ZIPPacker::COMPRESSION_NONE);
Error start_file_result = packer.start_file("demo.txt");
CHECK(start_file_result == OK);
String text = "hello world!";
Error write_file_result = packer.write_file(text.to_utf8_buffer());
CHECK(write_file_result == OK);
Error close_file_result = packer.close_file();
CHECK(close_file_result == OK);
Error close_result = packer.close();
CHECK(close_result == OK);
check_file_size(path, 131);
}
TEST_CASE("[ZIPReader] read files") {
String test_data = String("modules/zip/tests/data/").path_join("test.zip");
ZIPReader reader;
Error open_result = reader.open(test_data);
CHECK(open_result == OK);
const String hello_path = "hello.txt";
const String world_path = "world.txt";
PackedStringArray expected_files;
expected_files.push_back(hello_path);
expected_files.push_back(world_path);
CHECK(reader.get_files() == expected_files);
const String expected_hello_text = "hello world!";
const String expected_world_text = "game over!";
PackedByteArray hello_bytes = reader.read_file(hello_path, false);
PackedByteArray world_bytes = reader.read_file(world_path, true);
CHECK(hello_bytes == expected_hello_text.to_utf8_buffer());
CHECK(world_bytes == expected_world_text.to_utf8_buffer());
}
} // namespace TestZip
#endif // TEST_ZIP_H

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@ -55,6 +55,23 @@ Error ZIPPacker::close() {
return err; return err;
} }
void ZIPPacker::set_compression_level(CompressionLevel p_compression_level) {
switch (p_compression_level) {
case COMPRESSION_NONE:
compression_level = Z_NO_COMPRESSION;
break;
case COMPRESSION_BEST_SPEED:
compression_level = Z_BEST_SPEED;
break;
case COMPRESSION_BEST:
compression_level = Z_BEST_COMPRESSION;
break;
case COMPRESSION_DEFAULT:
default:
compression_level = Z_DEFAULT_COMPRESSION;
}
}
Error ZIPPacker::start_file(const String &p_path) { Error ZIPPacker::start_file(const String &p_path) {
ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use."); ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use.");
@ -81,7 +98,7 @@ Error ZIPPacker::start_file(const String &p_path) {
0, 0,
nullptr, nullptr,
Z_DEFLATED, Z_DEFLATED,
Z_DEFAULT_COMPRESSION, compression_level,
0, 0,
-MAX_WBITS, -MAX_WBITS,
DEF_MEM_LEVEL, DEF_MEM_LEVEL,
@ -107,6 +124,7 @@ Error ZIPPacker::close_file() {
void ZIPPacker::_bind_methods() { void ZIPPacker::_bind_methods() {
ClassDB::bind_method(D_METHOD("open", "path", "append"), &ZIPPacker::open, DEFVAL(Variant(APPEND_CREATE))); ClassDB::bind_method(D_METHOD("open", "path", "append"), &ZIPPacker::open, DEFVAL(Variant(APPEND_CREATE)));
ClassDB::bind_method(D_METHOD("set_compression_level", "compression_level"), &ZIPPacker::set_compression_level);
ClassDB::bind_method(D_METHOD("start_file", "path"), &ZIPPacker::start_file); ClassDB::bind_method(D_METHOD("start_file", "path"), &ZIPPacker::start_file);
ClassDB::bind_method(D_METHOD("write_file", "data"), &ZIPPacker::write_file); ClassDB::bind_method(D_METHOD("write_file", "data"), &ZIPPacker::write_file);
ClassDB::bind_method(D_METHOD("close_file"), &ZIPPacker::close_file); ClassDB::bind_method(D_METHOD("close_file"), &ZIPPacker::close_file);
@ -115,9 +133,16 @@ void ZIPPacker::_bind_methods() {
BIND_ENUM_CONSTANT(APPEND_CREATE); BIND_ENUM_CONSTANT(APPEND_CREATE);
BIND_ENUM_CONSTANT(APPEND_CREATEAFTER); BIND_ENUM_CONSTANT(APPEND_CREATEAFTER);
BIND_ENUM_CONSTANT(APPEND_ADDINZIP); BIND_ENUM_CONSTANT(APPEND_ADDINZIP);
BIND_ENUM_CONSTANT(COMPRESSION_NONE);
BIND_ENUM_CONSTANT(COMPRESSION_DEFAULT);
BIND_ENUM_CONSTANT(COMPRESSION_BEST);
BIND_ENUM_CONSTANT(COMPRESSION_BEST_SPEED);
} }
ZIPPacker::ZIPPacker() {} ZIPPacker::ZIPPacker() {
compression_level = Z_DEFAULT_COMPRESSION;
}
ZIPPacker::~ZIPPacker() { ZIPPacker::~ZIPPacker() {
if (fa.is_valid()) { if (fa.is_valid()) {

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@ -41,6 +41,7 @@ class ZIPPacker : public RefCounted {
Ref<FileAccess> fa; Ref<FileAccess> fa;
zipFile zf = nullptr; zipFile zf = nullptr;
int compression_level;
protected: protected:
static void _bind_methods(); static void _bind_methods();
@ -52,9 +53,18 @@ public:
APPEND_ADDINZIP = 2, APPEND_ADDINZIP = 2,
}; };
enum CompressionLevel {
COMPRESSION_DEFAULT = 0,
COMPRESSION_NONE = 1,
COMPRESSION_BEST_SPEED = 2,
COMPRESSION_BEST = 3,
};
Error open(const String &p_path, ZipAppend p_append); Error open(const String &p_path, ZipAppend p_append);
Error close(); Error close();
void set_compression_level(CompressionLevel p_compression_level);
Error start_file(const String &p_path); Error start_file(const String &p_path);
Error write_file(const Vector<uint8_t> &p_data); Error write_file(const Vector<uint8_t> &p_data);
Error close_file(); Error close_file();
@ -64,5 +74,6 @@ public:
}; };
VARIANT_ENUM_CAST(ZIPPacker::ZipAppend) VARIANT_ENUM_CAST(ZIPPacker::ZipAppend)
VARIANT_ENUM_CAST(ZIPPacker::CompressionLevel)
#endif // ZIP_PACKER_H #endif // ZIP_PACKER_H