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editor/project_manager/project_dialog.cpp
This commit is contained in:
Keyz 2025-08-14 17:59:55 +02:00
parent 2d113cc224
commit 82291d73da
1 changed files with 6 additions and 0 deletions

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@ -43,6 +43,7 @@
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/link_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/texture_rect.h"
@ -1080,6 +1081,11 @@ ProjectDialog::ProjectDialog() {
rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility");
rs_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_renderer_selected));
rvb->add_child(rs_button);
LinkButton *ri_link = memnew(LinkButton);
ri_link->set_text(TTRC("More information"));
ri_link->set_uri(GODOT_VERSION_DOCS_URL "/tutorials/rendering/renderers.html");
ri_link->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
rvb->add_child(ri_link);
#if defined(GLES3_ENABLED)
if (default_renderer_type == "gl_compatibility") {
rs_button->set_pressed(true);