mirror of https://github.com/godotengine/godot
Merge pull request #104978 from beicause/fix-disable-xr-compilation
Fix compiling with `disable_xr=yes` when 3d enabled
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commit
7f1f4e4bdc
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@ -184,9 +184,9 @@ static PhysicsServer2D *physics_server_2d = nullptr;
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static PhysicsServer3DManager *physics_server_3d_manager = nullptr;
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static PhysicsServer3D *physics_server_3d = nullptr;
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#endif // PHYSICS_3D_DISABLED
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#ifndef _3D_DISABLED
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#ifndef XR_DISABLED
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static XRServer *xr_server = nullptr;
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#endif // _3D_DISABLED
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#endif // XR_DISABLED
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// We error out if setup2() doesn't turn this true
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static bool _start_success = false;
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@ -4919,11 +4919,11 @@ void Main::cleanup(bool p_force) {
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EngineDebugger::deinitialize();
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#ifndef _3D_DISABLED
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#ifndef XR_DISABLED
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if (xr_server) {
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memdelete(xr_server);
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}
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#endif // _3D_DISABLED
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#endif // XR_DISABLED
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if (audio_server) {
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audio_server->finish();
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