mirror of https://github.com/godotengine/godot
Default cursor fix for html5 export
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@ -236,7 +236,7 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
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const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
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switch (p_shape) {
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case DisplayServer::CURSOR_ARROW:
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return "auto";
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return "default";
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case DisplayServer::CURSOR_IBEAM:
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return "text";
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case DisplayServer::CURSOR_POINTING_HAND:
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@ -270,7 +270,7 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
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case DisplayServer::CURSOR_HELP:
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return "help";
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default:
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return "auto";
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return "default";
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}
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}
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