From 7cc0bf79dd7493d13651945ee10ef0e5f1b502ff Mon Sep 17 00:00:00 2001 From: Chaosus Date: Sat, 1 Feb 2025 13:25:28 +0300 Subject: [PATCH] Fix mouse filter on visual shader node previews --- editor/plugins/visual_shader_editor_plugin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 27c2f957514..b8af4603e80 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -8193,6 +8193,7 @@ void VisualShaderNodePortPreview::setup(const Ref &p_shader, Refconnect_changed(callable_mp(this, &VisualShaderNodePortPreview::_shader_changed), CONNECT_DEFERRED); preview_mat = p_preview_material;