mirror of https://github.com/godotengine/godot
Fixed issues with slider focus and scroll input
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78e223569b
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707cf278a5
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@ -73,8 +73,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) {
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}
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}
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} else if (scrollable) {
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} else if (scrollable) {
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if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
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if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
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grab_focus();
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set_value(get_value() + get_step());
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set_value(get_value() + get_step());
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} else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
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} else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
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grab_focus();
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set_value(get_value() - get_step());
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set_value(get_value() - get_step());
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}
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}
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}
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}
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