mirror of https://github.com/godotengine/godot
Remove apparent contradiction in vector.h header
3205a92ad8 was a major commit which removed `PoolVector`, and replaced
most references to `PoolVector` with `Vector` instead. In most cases,
this was appropriate, given that `PoolVector` was being replaced with
`Vector`, as an effective generalist in 64-bit address space layouts.
However, vector.h itself was left with an artifact advising the reader
to use `Vector` instead of `Vector` for large arrays. While this led
to a fascinating deep dive, and hopefully improved some of the
documentation along the way, it's probably best to clean this up for
the next person.
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@ -33,7 +33,10 @@
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/**
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* @class Vector
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* Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use Vector for large arrays.
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* Vector container. Simple copy-on-write container.
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*
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* LocalVector is an alternative available for internal use when COW is not
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* required.
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*/
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#include "core/error/error_macros.h"
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