diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 147e41bf1b9..a182abc17ba 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -455,6 +455,7 @@
The restricted number of characters to display in the label. If [code]-1[/code], all characters will be displayed.
+ [b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index a1aa72b29a1..05ca97491b2 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -3677,6 +3677,7 @@ void RichTextLabel::set_percent_visible(float p_percent) {
}
main->first_invalid_line = 0; //invalidate ALL
_validate_line_caches(main);
+ _change_notify("visible_characters");
update();
}
}
@@ -3890,6 +3891,15 @@ void RichTextLabel::_bind_methods() {
void RichTextLabel::set_visible_characters(int p_visible) {
visible_characters = p_visible;
+ if (p_visible == -1) {
+ percent_visible = 1;
+ } else {
+ int total_char_count = get_total_character_count();
+ if (total_char_count > 0) {
+ percent_visible = (float)p_visible / (float)total_char_count;
+ }
+ }
+ _change_notify("percent_visible");
update();
}