mirror of https://github.com/godotengine/godot
small fixes to color8
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@ -98,8 +98,8 @@ const char *GDFunctions::get_func_name(Function p_func) {
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"load",
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"inst2dict",
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"dict2inst",
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"Color8",
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"hash",
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"Color8",
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"print_stack",
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"instance_from_id",
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};
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@ -1043,7 +1043,7 @@ void GDTokenizerText::advance(int p_amount) {
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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#define BYTECODE_VERSION 7
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#define BYTECODE_VERSION 8
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Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) {
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