mirror of https://github.com/godotengine/godot
Merge 2ead38924b into 15ff450680
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646322a754
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@ -676,7 +676,7 @@
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<method name="free" keywords="delete, remove, kill, die">
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<return type="void" />
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<description>
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Deletes the object from memory. Pre-existing references to the object become invalid, and any attempt to access them will result in a run-time error. Checking the references with [method @GlobalScope.is_instance_valid] will return [code]false[/code].
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Deletes the object from memory. Pre-existing references to the object become invalid, and any attempt to access them will result in a runtime error. Checking the references with [method @GlobalScope.is_instance_valid] will return [code]false[/code]. This is equivalent to the [code]memdelete(obj)[/code] function in GDExtension C++ and in-engine C++.
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</description>
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</method>
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<method name="get" qualifiers="const">
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