mirror of https://github.com/godotengine/godot
Fix incorrect warning on SkeletonModifier
(cherry picked from commit 4727c4f783)
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@ -37,7 +37,7 @@ void SkeletonModifier3D::_validate_property(PropertyInfo &p_property) const {
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PackedStringArray SkeletonModifier3D::get_configuration_warnings() const {
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PackedStringArray warnings = Node3D::get_configuration_warnings();
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if (skeleton_id.is_null()) {
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warnings.push_back(RTR("Skeleton3D node not set! SkeletonModifier3D must be child of Skeleton3D or set a path to an external skeleton."));
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warnings.push_back(RTR("Skeleton3D node not set! SkeletonModifier3D must be child of Skeleton3D."));
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}
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return warnings;
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}
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