mirror of https://github.com/godotengine/godot
Workaround missing WM_TOUCH on mingw-w64 < 4.0
Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/
(cherry picked from commit 2ed87f33cf)
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@ -66,12 +66,11 @@ __attribute__((visibility("default"))) DWORD NvOptimusEnablement = 0x00000001;
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#endif
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}
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020e
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// Workaround mingw-w64 < 4.0 bug
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#ifndef WM_TOUCH
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#define WM_TOUCH 576
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#endif
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//#define STDOUT_FILE
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extern HINSTANCE godot_hinstance;
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void RedirectIOToConsole() {
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