mirror of https://github.com/godotengine/godot
Merge pull request #101431 from YYF233333/remote_tree_fix
Use `GetFileAttributesW` for checking file existence on Windows
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commit
5877f94b65
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@ -402,13 +402,8 @@ bool FileAccessWindows::file_exists(const String &p_name) {
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}
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}
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String filename = fix_path(p_name);
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String filename = fix_path(p_name);
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FILE *g = _wfsopen((LPCWSTR)(filename.utf16().get_data()), L"rb", _SH_DENYNO);
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DWORD file_attr = GetFileAttributesW((LPCWSTR)(filename.utf16().get_data()));
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if (g == nullptr) {
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return (file_attr != INVALID_FILE_ATTRIBUTES) && !(file_attr & FILE_ATTRIBUTE_DIRECTORY);
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return false;
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} else {
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fclose(g);
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return true;
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}
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}
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}
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uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
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uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
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