mirror of https://github.com/godotengine/godot
Merge pull request #99416 from adamscott/set-thread-count-for-single-threaded
Force `get_thread_count()` to `1` if single threaded
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514d73affc
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@ -258,7 +258,13 @@ public:
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bool is_group_task_completed(GroupID p_group) const;
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bool is_group_task_completed(GroupID p_group) const;
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void wait_for_group_task_completion(GroupID p_group);
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void wait_for_group_task_completion(GroupID p_group);
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_FORCE_INLINE_ int get_thread_count() const { return threads.size(); }
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_FORCE_INLINE_ int get_thread_count() const {
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#ifdef THREADS_ENABLED
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return threads.size();
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#else
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return 1;
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#endif
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}
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static WorkerThreadPool *get_singleton() { return singleton; }
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static WorkerThreadPool *get_singleton() { return singleton; }
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static int get_thread_index();
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static int get_thread_index();
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