mirror of https://github.com/godotengine/godot
Clarify the types `InputEvent.is_action_type()` will return `true` for
This commit is contained in:
parent
ca452113d4
commit
4596894c8e
|
|
@ -68,7 +68,7 @@
|
||||||
<method name="is_action_type" qualifiers="const">
|
<method name="is_action_type" qualifiers="const">
|
||||||
<return type="bool" />
|
<return type="bool" />
|
||||||
<description>
|
<description>
|
||||||
Returns [code]true[/code] if this input event's type is one that can be assigned to an input action.
|
Returns [code]true[/code] if this input event's type is one that can be assigned to an input action: [InputEventKey], [InputEventMouseButton], [InputEventJoypadButton], [InputEventJoypadMotion], [InputEventAction]. Returns [code]false[/code] for all other input event types.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="is_canceled" qualifiers="const">
|
<method name="is_canceled" qualifiers="const">
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue