mirror of https://github.com/godotengine/godot
Fixed signal connection dialog ignoring indentation settings when creating a function.
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@ -365,7 +365,7 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na
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}
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s += " ";
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}
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s += "):\n\tpass # replace with function body\n";
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s += "):\n" + _get_indentation() + "pass # replace with function body\n";
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return s;
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}
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