From 3d94d7436a4bc45b3109d04ae1efb96df837d172 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 25 Apr 2024 16:38:44 +0200 Subject: [PATCH] CI: Pin Xcode version to 15.3, as default 15.0.1 is broken Not needed in later Godot branches as we merged workarounds for the 15.0/15.0.1 broken linker, but there's too many commits to track down and backport with care to avoid breaking Xcode 14 support too. --- .github/workflows/macos_builds.yml | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 3d77fa22d4a..9af20f422a0 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -35,6 +35,11 @@ jobs: steps: - uses: actions/checkout@v3 + - name: Setup Xcode + uses: maxim-lobanov/setup-xcode@v1 + with: + xcode-version: '15.3' + - name: Setup Godot build cache uses: ./.github/actions/godot-cache with: