mirror of https://github.com/godotengine/godot
Document inverse aspect ratio convention of `Projection::get_fovy()`
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@ -194,6 +194,7 @@
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<param index="1" name="aspect" type="float" />
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<param index="1" name="aspect" type="float" />
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<description>
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<description>
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Returns the vertical field of view of the projection (in degrees) associated with the given horizontal field of view (in degrees) and aspect ratio.
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Returns the vertical field of view of the projection (in degrees) associated with the given horizontal field of view (in degrees) and aspect ratio.
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[b]Note:[/b] Unlike most methods of [Projection], [param aspect] is expected to be 1 divided by the X:Y aspect ratio.
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</description>
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</description>
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</method>
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</method>
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<method name="get_lod_multiplier" qualifiers="const">
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<method name="get_lod_multiplier" qualifiers="const">
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