mirror of https://github.com/godotengine/godot
Merge pull request #113812 from dsnopek/perfetto-build-broken-wrong-slashes-yo
Fix building with Perfetto profiler
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3c5a2732d4
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@ -98,6 +98,8 @@ void godot_cleanup_profiler();
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#include <perfetto.h>
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#include "core/typedefs.h"
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PERFETTO_DEFINE_CATEGORIES(
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perfetto::Category("godot")
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.SetDescription("All Godot Events"), );
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