mirror of https://github.com/godotengine/godot
Make .app bundle hidpi aware
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@ -34,7 +34,7 @@
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<string>10.6.0</string>
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</dict>
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<key>NSHighResolutionCapable</key>
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<false/>
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<true/>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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