mirror of https://github.com/godotengine/godot
Merge pull request #111060 from Kaleb-Reid/fix-dof-enable
Always show settings to enable DOF near + far
This commit is contained in:
commit
33bfd1fac4
|
|
@ -259,8 +259,8 @@ void CameraAttributesPractical::_validate_property(PropertyInfo &p_property) con
|
|||
if (!Engine::get_singleton()->is_editor_hint()) {
|
||||
return;
|
||||
}
|
||||
if ((!dof_blur_far_enabled && p_property.name.begins_with("dof_blur_far_")) ||
|
||||
(!dof_blur_near_enabled && p_property.name.begins_with("dof_blur_near_"))) {
|
||||
if ((p_property.name != "dof_blur_far_enabled" && !dof_blur_far_enabled && p_property.name.begins_with("dof_blur_far_")) ||
|
||||
(p_property.name != "dof_blur_near_enabled" && !dof_blur_near_enabled && p_property.name.begins_with("dof_blur_near_"))) {
|
||||
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue