mirror of https://github.com/godotengine/godot
Fix Floating Window focus on run
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@ -230,6 +230,8 @@ void GameView::_instance_starting(int p_idx, List<String> &r_arguments) {
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window_wrapper->set_window_title(appname);
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_show_update_window_wrapper();
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embedded_process->grab_focus();
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}
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_update_arguments_for_instance(p_idx, r_arguments);
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