mirror of https://github.com/godotengine/godot
[macOS] Send resize event without actually resizing window on backing change.
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
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@ -340,12 +340,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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//Update context
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if (OS_OSX::singleton->main_loop) {
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[OS_OSX::singleton->context update];
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//Force window resize ???
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NSRect frame = [OS_OSX::singleton->window_object frame];
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[OS_OSX::singleton->window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
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[OS_OSX::singleton->window_object setFrame:frame display:YES];
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//Force window resize event
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[self windowDidResize:notification];
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}
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}
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}
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