mirror of https://github.com/godotengine/godot
regex: Add nullptr check in `_regex_free`, needed with PCRE2 10.42
Fixes #76174.
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@ -40,8 +40,10 @@ static void *_regex_malloc(PCRE2_SIZE size, void *user) {
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}
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static void _regex_free(void *ptr, void *user) {
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if (ptr) {
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memfree(ptr);
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}
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}
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int RegExMatch::_find(const Variant &p_name) const {
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if (p_name.is_num()) {
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