mirror of https://github.com/godotengine/godot
Clarify documentation for TileSetAtlasSource `texture_region_size`
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The atlas texture.
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The atlas texture.
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</member>
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</member>
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<member name="texture_region_size" type="Vector2i" setter="set_texture_region_size" getter="get_texture_region_size" default="Vector2i(16, 16)">
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<member name="texture_region_size" type="Vector2i" setter="set_texture_region_size" getter="get_texture_region_size" default="Vector2i(16, 16)">
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The base tile size in the texture (in pixel). This size must be bigger than the TileSet's [code]tile_size[/code] value.
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The base tile size in the texture (in pixel). This size must be bigger than or equal to the TileSet's [code]tile_size[/code] value.
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</member>
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</member>
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<member name="use_texture_padding" type="bool" setter="set_use_texture_padding" getter="get_use_texture_padding" default="true">
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<member name="use_texture_padding" type="bool" setter="set_use_texture_padding" getter="get_use_texture_padding" default="true">
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If [code]true[/code], generates an internal texture with an additional one pixel padding around each tile. Texture padding avoids a common artifact where lines appear between tiles.
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If [code]true[/code], generates an internal texture with an additional one pixel padding around each tile. Texture padding avoids a common artifact where lines appear between tiles.
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