mirror of https://github.com/godotengine/godot
Merge pull request #64306 from RandomShaper/win_spawn_text
Fix jumbled error output when using Windows spawn fix
This commit is contained in:
commit
22bb15cde5
|
|
@ -420,6 +420,7 @@ def use_windows_spawn_fix(self, platform=None):
|
|||
startupinfo=startupinfo,
|
||||
shell=False,
|
||||
env=env,
|
||||
text=True,
|
||||
)
|
||||
_, err = proc.communicate()
|
||||
rv = proc.wait()
|
||||
|
|
|
|||
Loading…
Reference in New Issue