mirror of https://github.com/godotengine/godot
Fix incorrect c# in OS.get_cmdline_args
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parent
4a0160241f
commit
1f32b22937
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@ -189,26 +189,26 @@
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for argument in OS.get_cmdline_args():
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for argument in OS.get_cmdline_args():
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if argument.contains("="):
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if argument.contains("="):
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var key_value = argument.split("=")
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var key_value = argument.split("=")
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arguments[key_value[0].lstrip("--")] = key_value[1]
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arguments[key_value[0].trim_prefix("--")] = key_value[1]
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else:
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else:
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# Options without an argument will be present in the dictionary,
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# Options without an argument will be present in the dictionary,
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# with the value set to an empty string.
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# with the value set to an empty string.
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arguments[argument.lstrip("--")] = ""
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arguments[argument.trim_prefix("--")] = ""
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[/gdscript]
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[/gdscript]
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[csharp]
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[csharp]
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var arguments = new Godot.Collections.Dictionary();
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var arguments = new Dictionary<string, string>();
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foreach (var argument in OS.GetCmdlineArgs())
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foreach (var argument in OS.GetCmdlineArgs())
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{
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{
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if (argument.Contains('='))
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if (argument.Contains('='))
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{
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{
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string[] keyValue = argument.Split("=");
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string[] keyValue = argument.Split("=");
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arguments[keyValue[0].LStrip("--")] = keyValue[1];
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arguments[keyValue[0].TrimPrefix("--")] = keyValue[1];
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}
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}
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else
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else
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{
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{
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// Options without an argument will be present in the dictionary,
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// Options without an argument will be present in the dictionary,
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// with the value set to an empty string.
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// with the value set to an empty string.
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arguments[keyValue[0].LStrip("--")] = "";
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arguments[argument.TrimPrefix("--")] = "";
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}
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}
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}
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}
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[/csharp]
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[/csharp]
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