mirror of https://github.com/godotengine/godot
Show TextureProgressBar radial cross only when editing the scene
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@ -536,7 +536,7 @@ void TextureProgressBar::_notification(int p_what) {
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}
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// Draw a reference cross.
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if (Engine::get_singleton()->is_editor_hint()) {
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if (is_part_of_edited_scene()) {
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Point2 p;
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if (nine_patch_stretch) {
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