mirror of https://github.com/godotengine/godot
[DisplayServer] [docs] Improve readability of `get_screen_from_rect()`
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
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@ -237,7 +237,7 @@
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<return type="int" />
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<return type="int" />
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<param index="0" name="rect" type="Rect2" />
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<param index="0" name="rect" type="Rect2" />
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<description>
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<description>
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Returns index of screen that overlaps the most with the given rectangle. Returns [code]-1[/code] if the rectangle doesn't overlap any screen or has zero area.
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Returns the index of the screen that overlaps the most with the given rectangle. Returns [code]-1[/code] if the rectangle doesn't overlap with any screen or has no area.
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</description>
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</description>
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</method>
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</method>
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<method name="get_swap_cancel_ok">
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<method name="get_swap_cancel_ok">
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