diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index be746bcba20..69925fc19ff 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2454,9 +2454,6 @@ void VisualShader::_update_shader() const { global_code += "vec4 "; break; case VaryingType::VARYING_TYPE_BOOLEAN: - if (E.value.mode == VaryingMode::VARYING_MODE_VERTEX_TO_FRAG_LIGHT) { - global_code += "flat "; - } global_code += "bool "; break; case VaryingType::VARYING_TYPE_TRANSFORM: