mirror of https://github.com/godotengine/godot
Add Color and Reference Frame/Rect to type renames
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@ -476,6 +476,8 @@ static const char *type_renames[][2] = {
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{ "SamplePlayer2D", "AudioStreamPlayer2D" },
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{ "SoundPlayer2D", "Node2D" },
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{ "SampleLibrary", "Resource" },
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{ "ColorFrame", "ColorRect" },
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{ "ReferenceFrame", "ReferenceRect" },
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{ "TextureFrame", "TextureRect" },
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{ "Patch9Frame", "NinePatchRect" },
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{ "FixedMaterial", "SpatialMaterial" },
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