mirror of https://github.com/godotengine/godot
Save history when goto script line in the text editor.
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@ -439,6 +439,8 @@ void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) {
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} else if (current) {
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} else if (current) {
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current->goto_line(p_line, true);
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current->goto_line(p_line, true);
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}
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}
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_save_history();
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}
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}
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}
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}
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}
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}
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