mirror of https://github.com/godotengine/godot
[ItemList] Fix item text positions in RTL mode.
(cherry picked from commit 343c35e7b0)
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@ -1366,11 +1366,12 @@ void ItemList::_notification(int p_what) {
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text_ofs += base_ofs;
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text_ofs += items[i].rect_cache.position;
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if (rtl) {
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text_ofs.x = size.width - text_ofs.x - max_len;
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}
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float text_w = width - text_ofs.x;
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items.write[i].text_buf->set_width(text_w);
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items.write[i].text_buf->set_width(width - text_ofs.x);
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if (rtl) {
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text_ofs.x = size.width - width;
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}
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if (rtl) {
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items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
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