mirror of https://github.com/godotengine/godot
Merge pull request #9198 from vnen/fix-wheel-pos
Fix MouseWheel position on Windows
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commit
0a339f14a8
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@ -543,8 +543,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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mb->set_position(Vector2(old_x, old_y));
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}
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mb->set_global_position(mb->get_position());
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if (uMsg != WM_MOUSEWHEEL) {
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if (mb->is_pressed()) {
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@ -568,6 +566,8 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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mb->set_position(Vector2(coords.x, coords.y));
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}
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mb->set_global_position(mb->get_position());
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if (main_loop) {
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input->parse_input_event(mb);
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if (mb->is_pressed() && mb->get_button_index() > 3) {
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