mirror of https://github.com/godotengine/godot
fix save to wav
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@ -624,7 +624,7 @@ Error AudioStreamWAV::save_to_wav(const String &p_path) {
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}
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String file_path = p_path;
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if (!(file_path.substr(file_path.length() - 4, 4) == ".wav")) {
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if (file_path.substr(file_path.length() - 4, 4).to_lower() != ".wav") {
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file_path += ".wav";
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}
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