mirror of https://github.com/godotengine/godot
Merge pull request #95333 from Giganzo/lock-group-toggle
Fix Lock and Group for canvas items not updated in editor after changed in SceneTree
This commit is contained in:
commit
08b5bf3c5f
|
|
@ -4074,6 +4074,7 @@ void CanvasItemEditor::_notification(int p_what) {
|
|||
case NOTIFICATION_READY: {
|
||||
_update_lock_and_group_button();
|
||||
|
||||
SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
|
||||
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CanvasItemEditor::_project_settings_changed));
|
||||
} break;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue