mirror of https://github.com/godotengine/godot
Fix ETC quality setting
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545c894614
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@ -166,12 +166,12 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
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int encoding_time = 0;
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int encoding_time = 0;
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float effort = 0.0; //default, reasonable time
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float effort = 0.0; //default, reasonable time
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if (p_lossy_quality > 0.75) {
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if (p_lossy_quality > 0.95) {
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effort = 0.4;
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effort = 80;
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} else if (p_lossy_quality > 0.85) {
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} else if (p_lossy_quality > 0.85) {
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effort = 0.6;
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effort = 60;
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} else if (p_lossy_quality > 0.95) {
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} else if (p_lossy_quality > 0.75) {
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effort = 0.8;
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effort = 40;
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}
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}
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Etc::ErrorMetric error_metric = Etc::ErrorMetric::RGBX; // NOTE: we can experiment with other error metrics
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Etc::ErrorMetric error_metric = Etc::ErrorMetric::RGBX; // NOTE: we can experiment with other error metrics
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