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Allow ui_cancel to unselect all nodes in 2D, matching 3D behavior

This commit is contained in:
Robert Yevdokimov 2024-01-04 18:07:31 -05:00
parent fbaab3cf53
commit 06f586e890
1 changed files with 1 additions and 1 deletions

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@ -2463,7 +2463,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
}
if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true) && drag_type == DRAG_NONE && tool == TOOL_SELECT) {
if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true) && drag_type == DRAG_NONE) {
// Unselect everything
editor_selection->clear();
viewport->queue_redraw();