mirror of https://github.com/godotengine/godot
Normalize description of ResourceLoader.list_directory()
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@ -81,8 +81,8 @@
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<description>
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Lists a directory, returning all resources and subdirectories contained within. The resource files have the original file names as visible in the editor before exporting. The directories have [code]"/"[/code] appended.
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[codeblock]
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print(ResourceLoader.list_directory("res://assets/enemies/slime"))
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# Prints ["extra_data/", "model.gltf", "model.tscn", "model_slime.png"]
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print(ResourceLoader.list_directory("res://assets/enemies/slime"))
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[/codeblock]
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[b]Note:[/b] The order of files and directories returned by this method is not deterministic, and can vary between operating systems.
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[b]Note:[/b] To normally traverse the filesystem, see [DirAccess].
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