From 02c45088ea479794a442dec512d9234a2fd0ab9d Mon Sep 17 00:00:00 2001 From: RedMser Date: Fri, 6 Sep 2024 13:13:40 +0200 Subject: [PATCH] Fix "reparent to new node" when node has internal children (cherry picked from commit 8da49ab947df4b02c886480b4c094f157f9cbf51) --- editor/scene_tree_dock.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index b8682b8237f..5cd78e8a38e 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2920,7 +2920,7 @@ void SceneTreeDock::_create() { int original_position = -1; if (only_one_top_node) { parent = top_node->get_parent(); - original_position = top_node->get_index(); + original_position = top_node->get_index(false); } else { parent = top_node->get_parent()->get_parent(); }