mirror of https://github.com/godotengine/godot
Merge pull request #100738 from beicause/fix-crash-one-click-deploy
Fix crash when using one-click deploy
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commit
01a7c81e02
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@ -285,6 +285,9 @@ void EditorRun::stop() {
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}
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OS::ProcessID EditorRun::get_current_process() const {
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if (pids.front() == nullptr) {
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return 0;
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}
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return pids.front()->get();
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}
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