Texture Based 3x3 scale style.
Texture Based 3x3 scale style. This stylebox performs a 3x3 scaling of a texture, where only the center cell is fully stretched. This allows for the easy creation of bordered styles.
- Expands the bottom margin of this style box when drawing, causing it be drawn larger than requested.
- Expands the left margin of this style box when drawing, causing it be drawn larger than requested.
- Expands the right margin of this style box when drawing, causing it be drawn larger than requested.
- Expands the top margin of this style box when drawing, causing it be drawn larger than requested.
- Increases the bottom margin of the 3x3 texture box. A higher value means more of the source texture is considered to be part of the bottom border of the 3x3 box. This is also the value used as fallback for [member StyleBox.content_margin_bottom] if it is negative.
- Increases the left margin of the 3x3 texture box. A higher value means more of the source texture is considered to be part of the left border of the 3x3 box. This is also the value used as fallback for [member StyleBox.content_margin_left] if it is negative.
- Increases the right margin of the 3x3 texture box. A higher value means more of the source texture is considered to be part of the right border of the 3x3 box. This is also the value used as fallback for [member StyleBox.content_margin_right] if it is negative.
- Increases the top margin of the 3x3 texture box. A higher value means more of the source texture is considered to be part of the top border of the 3x3 box. This is also the value used as fallback for [member StyleBox.content_margin_top] if it is negative.
- Modulates the color of the texture when this style box is drawn.
- The normal map to use when drawing this style box.
- Species a sub region of the texture to use. This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
- The texture to use when drawing this style box.