/*************************************************************************/
/*  line_2d_editor_plugin.cpp                                            */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
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/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/*************************************************************************/

#include "line_2d_editor_plugin.h"

Node2D *Line2DEditor::_get_node() const {

	return node;
}

void Line2DEditor::_set_node(Node *p_line) {

	node = Object::cast_to<Line2D>(p_line);
}

bool Line2DEditor::_is_line() const {

	return true;
}

Variant Line2DEditor::_get_polygon(int p_idx) const {

	return _get_node()->get("points");
}

void Line2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {

	_get_node()->set("points", p_polygon);
}

void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {

	Node2D *node = _get_node();
	undo_redo->add_do_method(node, "set_points", p_polygon);
	undo_redo->add_undo_method(node, "set_points", p_previous);
}

Line2DEditor::Line2DEditor(EditorNode *p_editor) :
		AbstractPolygon2DEditor(p_editor) {
	node = NULL;
}

Line2DEditorPlugin::Line2DEditorPlugin(EditorNode *p_node) :
		AbstractPolygon2DEditorPlugin(p_node, memnew(Line2DEditor(p_node)), "Line2D") {
}
