<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSettings" inherits="Resource" category="Core" version="3.2">
	<brief_description>
		Object that holds the project-independent editor settings.
	</brief_description>
	<description>
		Object that holds the project-independent editor settings. These settings are generally visible in the [b]Editor &gt; Editor Settings[/b] menu.
		Accessing the settings is done by using the regular [Object] API, such as:
		[codeblock]
		settings.set(prop,value)
		settings.get(prop)
		list_of_settings = settings.get_property_list()
		[/codeblock]
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_property_info">
			<return type="void">
			</return>
			<argument index="0" name="info" type="Dictionary">
			</argument>
			<description>
				Adds a custom property info to a property. The dictionary must contain:
				- [code]name[/code]: [String] (the name of the property)
				- [code]type[/code]: [int] (see [enum Variant.Type])
				- optionally [code]hint[/code]: [int] (see [enum PropertyHint]) and [code]hint_string[/code]: [String]
				[b]Example:[/b]
				[codeblock]
				editor_settings.set("category/property_name", 0)

				var property_info = {
				    "name": "category/property_name",
				    "type": TYPE_INT,
				    "hint": PROPERTY_HINT_ENUM,
				    "hint_string": "one,two,three"
				}

				editor_settings.add_property_info(property_info)
				[/codeblock]
			</description>
		</method>
		<method name="erase">
			<return type="void">
			</return>
			<argument index="0" name="property" type="String">
			</argument>
			<description>
				Erase a given setting (pass full property path).
			</description>
		</method>
		<method name="get_favorites" qualifiers="const">
			<return type="PoolStringArray">
			</return>
			<description>
				Gets the list of favorite files and directories for this project.
			</description>
		</method>
		<method name="get_project_metadata" qualifiers="const">
			<return type="Variant">
			</return>
			<argument index="0" name="section" type="String">
			</argument>
			<argument index="1" name="key" type="String">
			</argument>
			<argument index="2" name="default" type="Variant" default="null">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_project_settings_dir" qualifiers="const">
			<return type="String">
			</return>
			<description>
				Gets the specific project settings path. Projects all have a unique sub-directory inside the settings path where project specific settings are saved.
			</description>
		</method>
		<method name="get_recent_dirs" qualifiers="const">
			<return type="PoolStringArray">
			</return>
			<description>
				Gets the list of recently visited folders in the file dialog for this project.
			</description>
		</method>
		<method name="get_setting" qualifiers="const">
			<return type="Variant">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_settings_dir" qualifiers="const">
			<return type="String">
			</return>
			<description>
				Gets the global settings path for the engine. Inside this path, you can find some standard paths such as:
				[code]settings/tmp[/code] - Used for temporary storage of files
				[code]settings/templates[/code] - Where export templates are located
			</description>
		</method>
		<method name="has_setting" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="property_can_revert">
			<return type="bool">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="property_get_revert">
			<return type="Variant">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_favorites">
			<return type="void">
			</return>
			<argument index="0" name="dirs" type="PoolStringArray">
			</argument>
			<description>
				Sets the list of favorite files and directories for this project.
			</description>
		</method>
		<method name="set_initial_value">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="value" type="Variant">
			</argument>
			<argument index="2" name="update_current" type="bool">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_project_metadata">
			<return type="void">
			</return>
			<argument index="0" name="section" type="String">
			</argument>
			<argument index="1" name="key" type="String">
			</argument>
			<argument index="2" name="data" type="Variant">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_recent_dirs">
			<return type="void">
			</return>
			<argument index="0" name="dirs" type="PoolStringArray">
			</argument>
			<description>
				Sets the list of recently visited folders in the file dialog for this project.
			</description>
		</method>
		<method name="set_setting">
			<return type="void">
			</return>
			<argument index="0" name="name" type="String">
			</argument>
			<argument index="1" name="value" type="Variant">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<signals>
		<signal name="settings_changed">
			<description>
				Emitted when editor settings change.
			</description>
		</signal>
	</signals>
	<constants>
		<constant name="NOTIFICATION_EDITOR_SETTINGS_CHANGED" value="10000">
			Emitted when editor settings change. It used by various editor plugins to update their visuals on theme changes or logic on configuration changes.
		</constant>
	</constants>
</class>
