<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" category="Core" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0">
		</member>
		<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, 0.0, 1, 0.0, 2, 1e-05 ]" />
		<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0">
		</member>
		<member name="type" type="int" setter="set_comparsion_type" getter="get_comparsion_type" enum="VisualShaderNodeCompare.ComparsionType" default="0">
		</member>
	</members>
	<constants>
		<constant name="CTYPE_SCALAR" value="0" enum="ComparsionType">
		</constant>
		<constant name="CTYPE_VECTOR" value="1" enum="ComparsionType">
		</constant>
		<constant name="CTYPE_BOOLEAN" value="2" enum="ComparsionType">
		</constant>
		<constant name="CTYPE_TRANSFORM" value="3" enum="ComparsionType">
		</constant>
		<constant name="FUNC_EQUAL" value="0" enum="Function">
		</constant>
		<constant name="FUNC_NOT_EQUAL" value="1" enum="Function">
		</constant>
		<constant name="FUNC_GREATER_THAN" value="2" enum="Function">
		</constant>
		<constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function">
		</constant>
		<constant name="FUNC_LESS_THAN" value="4" enum="Function">
		</constant>
		<constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function">
		</constant>
		<constant name="COND_ALL" value="0" enum="Condition">
		</constant>
		<constant name="COND_ANY" value="1" enum="Condition">
		</constant>
	</constants>
</class>
